Rebirth of the Cyber ​​Hegemony

Page 476



Page 476

Although a few hours late can't really tell the winner.

But with the strength of the two sides so close, and they have already launched a real sword and gun contest, although it is not fatal to be late, it will definitely lose the general situation first.

……

"All departments are ready."

"The closed beta is about to start, and I don't want to know about any accidents."

"This time is the most critical battle for NetEase. I believe everyone knows the seriousness of this battle."

At the NetEase headquarters, Ding Lei personally came to the game department of World of Warcraft to sit in charge.

all the best.

World of Warcraft itself is an extremely eye-catching super masterpiece.

Coupled with the good reputation shown in the closed beta.

In addition, under Ding Lei's urging, World of Warcraft's publicity is not bad at all.

As long as World of Warcraft is tested, the data is absolutely beautiful.

When the clock pointed to 13 o'clock, Ding Lei pressed the start button himself.

World of Warcraft, which came back as an agent from Blizzard, is officially closed beta.

"The test is on, brothers, let's go."

"The server is open, go up and down."

"Tell everyone, you must choose a mage, you must choose a mage."

"why?"

"Nonsense, the mage has always been Blizzard's own son. No matter any revisions, the mage has always been the most harmful in the Blizzard Warcraft series of games."

There are several players who have participated in the closed beta to guide everyone in the YY group chat.

Although YY is owned by Huanyu Technology, Netease and Huanyu Technology are competitors.But even if they are competitors, they like to use YY very much.Netease is not worried about the restrictions that Universal Technology will impose on them, which is simply impossible.Apart from this being contrary to Universal Technology's strategy, in fact, their use of YY also increased the viscosity of YY.

NetEase believes that it is impossible for Universal Technology to suppress their other software because of the game.

Especially the instant messaging of Huanyu Technology.

Ding Lei is very clear, although it seems that Universal Technology's most profitable game is the game.

But the game is all about making money for them.

The real core, has always been their instant messaging.

"Where is the background data?"

"Boss Ding, here you go."

The programmer called out the background data.

This data includes the number of registered people, the number of people online at the same time, the duration of online time...etc.

However, Ding Lei is most concerned about the number of people online at the same time.

Regardless of the number of registered people, if there are not many people online at the same time, he is also a street game.

A successful game must not only have a large number of registrations, but also a large number of online users.

Otherwise, he would not be able to make much money.

Of course, the number of people online at the same time is also the most important indicator for major game companies.

"5."

10 minutes.

The number of simultaneous online users of World of Warcraft broke the record of 5.

This made Ding Lei's heart beat violently.

This number is the highest number since he has been operating online games for so many years.

And, it's not over yet.

Because it's only 10 minutes.

But from breaking the 10 simultaneous online record in 5 minutes, it can be seen that World of Warcraft is destined to become popular.

"10."

"15."

"20."

Same as expected numbers.

As the online time of World of Warcraft increases, more and more players have entered World of Warcraft.

At the same time, the number of simultaneous online users of World of Warcraft has also been refreshed again and again.

"My God, 20, 20."

Ding Yingfeng cried out excitedly.

"Boss Ding, Boss Ding, we have broken the record of 20 online at the same time."

Although breaking the 20 simultaneous online record in the internal test did not break the record of Universal Technology.

But that's okay.

3D games are not the same as 2D games.

2D games need to be transferred to 3D games, and there is always a process of adaptation.

Of course, this is not the point.

The point is, on the first day of the test, or in other words, before the end of the first day, he broke the 20 simultaneous online record.

Such a number has far exceeded their imagination.

According to this situation, even the highest simultaneous online number in the internal test is 20.

Once they enter the public beta, they can definitely double the 20 to 40-50.

What does 50 simultaneous online records mean?

So, let's do the math.

World of Warcraft uses a point card system, which costs 1 cents per hour and 4 yuan for 24 hours a day.

9.6乘以每月30天,再乘以50万,一个月的收入就是1亿4千万。

Of course, it is impossible for 24 people to be online at the same time for 50 hours. If you get a 1% discount, there will be [-] million.

In other words, the annual income is 12 billion, and after deducting the cost, the minimum income is more than 8 million.

Just one year, Netease can earn back the agency fee to Blizzard.

As for the latter, it is a pure profit.

If we go one step further and run World of Warcraft to millions online at the same time, that's really...

"well."

Ding Lei's heart was turbulent.

Before that, he never thought that his game could break through millions of simultaneous online games.

In his eyes, as long as he operates a game with millions of simultaneous online games, he will be able to run amok on the Internet.

Just like Huanyu Technology.

Why does Huanyu Technology dare to do things here and there, and even make mobile phones.

Why is NetEase not doing this or that, being restricted everywhere?

Is it how awesome Huanyu Technology is?

Does Chen Yuduo, CEO of Huanyu Technology, have an idea?

It's a dime.

no no no...

None of this.

It's not how strong Huanyu Technology is.

It's not how awesome Chen Yu is.

What he meows is that they are rich.

If they don't have money, even if Chen Yu has the ability to reach the sky, the idea of ​​the whole body will not be realized.

Suddenly.

Ding Lei found that World of Warcraft gave him an ambition to attack other fields.

Chapter 546: Is there such a bully?

"Mr. Ding, 4 people are online at the same time in just 20 hours. I predict that it may exceed 30 at night."

Ding Yingfeng was also extremely excited.

Although he didn't think as much as Ding Lei, he didn't think about attacking other industries.

But as the person in charge of NetEase's game department, Ding Yingfeng's achievement in World of Warcraft is definitely the most beautiful stroke in his resume.

However, Ding Lei, who calmed down quickly after being excited, suddenly said, "What do you think of Kyushu OL?"

"Kyushu is inferior to our World of Warcraft in terms of popularity and word-of-mouth. This time, we took the lead again. No matter how Kyushu develops in the future, it is estimated that we will be overwhelmed by our World of Warcraft."

It is difficult to appreciate the feeling of success without operating a super popular online game.

Although the previous Westward Journey was not bad, it was still far from the fire.

They just live a good life and can make money, but they don't have much influence in the circle.

but now.

World of Warcraft has gained fame and popularity.

More importantly, real simulcast numbers are also available.

Such a game is destined to have a profound impact on the domestic online game industry.

And all of this was his Ding Yingfeng's responsibility.

"Don't underestimate your opponent, everyone is working overtime tonight."

Today is the first day of testing, and at the same time at 18 o'clock, Kyushu will open the server.

Even if the data of World of Warcraft is good, Ding Lei dare not be careless.

He still remembers the rise of Huanyu Technology back then.

Unexpectedly, in a few years, the gap between NetEase and them is getting bigger and bigger.

However, Ding Lei's worries were unnecessary.

Kyushu officially opened at 18:[-]. Although it was very popular, the data did not surpass that of World of Warcraft.

"25."

This is the highest simultaneous online record since the opening of the Kyushu server.

After such numbers appeared, Ding Lei and the members of NetEase breathed a sigh of relief.

"Boss Ding, we won."

On the first day of Kyushu's open test, the number of people who went online finally landed.

Although 25 simultaneous online users are not bad, they are 5 less than NetEase.

It's not just 5 less, if compared with other games of Universal Technology, such as Fantasy Westward Journey...then it's even worse.You know, Fantasy Westward Journey broke the record of 40 simultaneous online on that day, which is still a high mountain.But the myth of Huanyu Technology has been shattered. Kyushu, which they built with a lot of money, not only failed to break the record of 40 simultaneous online, but dropped by 40%.

Of course, this is because of competition from NetEase.

Within a day, two games were launched at the same time, one World of Warcraft and one Kyushu.


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